Avesta: Overhaul!


As game developers, we are always looking for ways to improve our workflow and make our lives easier. That’s why we are excited to share the latest updates to Avesta: Procedural Tilemap Generator.

One of the most significant changes in this update is the addition of a new preview overlay in the editor. This feature allows developers to see a visual representation of the generated map in realtime, making it easier to identify areas that need tweaking. It is a simple but effective addition that streamlines the development process and improves the overall user experience.

Another exciting addition is the inclusion of new map algorithms, including Domain Warping, Fourier Noise, Ridged Multifractal, Voronoi, and Wavelet Noise. These algorithms provide a range of options for generating unique and varied tilemaps. Developers can choose from a selection of pre-built algorithms or create custom ones to suit their specific needs.

In addition to new features, the update includes several performance improvements and code clean-up, resulting in faster and more efficient map generation. These enhancements are particularly beneficial for larger and more complex maps, where speed is essential to ensure smooth gameplay.

Overall, we are excited about the latest update to Avesta: Procedural Tilemap Generator and believe it will help game developers create more dynamic and engaging levels in Unity. Stay tuned for more updates as we continue to improve and enhance this essential tool for game development.

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