Nomad
I drew inspiration from "Forager" to create a top-down 2D Unity prototype, emphasizing exploration, resource gathering, and quests. The game includes an inventory system for efficient resource management, immersing players in an adventure-filled world. Thoughtful implementation of mechanics provides an enjoyable experience akin to playing "Forager."
Controls:
Move: WASD
Gather resource: SPACE
Menu: ESCAPE
Select menu button: ENTER/RETURN
Status | Prototype |
Platforms | HTML5 |
Author | Berserk Pixel Game Studio |