I drew inspiration from "Forager" to create a top-down 2D Unity prototype, emphasizing exploration, resource gathering, and quests. The game includes an inventory system for efficient resource management, immersing players in an adventure-filled world. Thoughtful implementation of mechanics provides an enjoyable experience akin to playing "Forager."

Controls:

Move: WASD

Gather resource: SPACE

Menu: ESCAPE

Select menu button: ENTER/RETURN